![]() ![]() All artifacts will lose 1 Durability each year except for artifacts displayed in the royal court. All artifacts have a quality rating that determines their Durability. If a non-historical artifact is inherited by someone who is not a close family member it will also lose Durability. When it reaches zero the artifact is destroyed. More importantly, artifact claims allow the claimant to use the Artifact Claim War casus belli.Īll artifacts have a Rarity, which determines the artifact's Durability, cost to repair and how much Gold is obtained if the artifact is manually destroyed.Īll artifacts have a Durability, which represents the integrity of the artifact. Having a claim allows a character to demand the return of their artifact although accepting requires sufficiently superior military strength. All house heads will have a claim on the Dynasty Banner of their dynasty. If an artifact is lost during a siege its previous owner will gain a claim on it. Inventory artifacts that are not worn as well as court artifacts can be damaged or lost if the realm capital is besieged. This will grant +20 Opinion if the receiving character can use the artifact and +5 Opinion if it cannot. ![]() Each court can display up to 15 artifacts: 3 large wall ornaments, 3 small wall ornaments, 2 pieces of furniture, 2 book items, 4 pedestal items, and a throne.Īrtifacts may be given as gifts to other characters. Court artifacts are displayed in a character's royal court and thus require the Royal Court DLC.Each character can wear up to 8 artifacts: a headgear, a weapon, an armor, a regalia and 4 trinkets. Inventory artifacts are worn by a character via their inventory.Artifacts are divided into two categories: inventory artifacts and court artifacts. What would a court be without artifacts, collections, plots, jesters, intrigue, and drama? SurrealBeliefs is back to share more about the events that will happen in your royal court.Īrtifacts are objects unique in the world that give various bonuses to the character using them and are always inherited by the primary heir. As a result, the area below appears more echogenic (arrows) than usual.Introducing Royal Court - Artifacts & Events. This occurs when there is over-compensation of returning echoes as the sound waves have passed through the liquid filled structure e.g. In this case, the hypo-echoic areas (arrows) should not be mistaken for tenosynovitis. It occurs because the US beam is hitting a structure of a different acoustic impedance at an oblique angle. ![]() ![]() This is particularly seen with tendons (T). A reverberation artifact is seen below the needle. This imae shows a knee being aspirated from the right side. This occurs when there are two very reflective surfaces which are closing spaced as are seen in needles or other metal work. As no significant sound is passing underneath the calcification and returning to the transducer, a black ‘shadow’ (S) is observed.ĥ REVERBERATION (Comet tail or ring down artifact) In the event that the object (region of interest) is not perpendicular to the transducer, non uniform pressure can be applied –in this case, pressing down slightly harder at the heel end will ensure that the tendon is perpendicular.Īcoustic shadowing below a dense calcification. Toe end Heel end Biceps tendon bright Biceps tendon dark Humerus Humerus Longitudinal The probe should be maintained parallel to the tendon. Anisotropy Acoustic shadowing Reverberation Refractile shadowing Enhanced through-transmissionĢ ANISOTROPY: Transducer not perpendicularīiceps tendon bright Biceps tendon dark Humerus Transverse Humerus Anisotropy is a sonographic artifact, especially relevant in tendons that occurs when the ultrasound beam does not insonate perpendicular to the tendon ![]()
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